Thursday, March 12, 2015

Current Event 3

This post is in response to classroom discussion and the article found at http://reason.com/archives/2014/11/14/video-game-violence-a-scientific-consens


    For years people have been debating the affect of violent videogames with regards to real-life violence. Ronald Bailey, among many others, is now saying that the correlation that was previously believed to exist is false. This ties back to the ideas of internet ethics and accountability. Just as the internet is neither good or bad, videogames are neither good nor bad. They are a thing, and like almost all things, can be used for good or nefarious purposes. Loving parents play the same games as psychopaths. In our discussion, Dr Knutson discussed that we have a responsibility to make good choices with regards to our use of the internet, and I believe that charge extends to all facets of life. I find it revolting that technology is blamed or used as a scapegoat for human behavior. A person is in charge of how they act, with very few and rare exceptions. For recreation, we are given a near limitless array of options. If we notice that something affects us negatively, it's our responsibility as people to either 1) change our response or 2) change the situation. Frankly, Abby Miller from Dance Moms makes me more angry than any violent game.


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